Sunday, 13 February 2011

Matey Goggle Texture








This shows the final texture made on the goggles for the matey models. Some corrections had to be made to it at first such as straps where on the front when they shouldnt of been. This was fixed up fairly easily. Also changed the lens slightly in the goggles making it convex so that it shone better and brought out a little shinyness of the glass lens.
Textures where easily created using photoshop using the normal brushes and some of the assorted brushes and also the eraser to make the gleam lowering the opacity. The UV map for the texture can be found at the top of the rest of the images to show how the textures looked flat. Dave then tested the textures on the models and took the screen shots for me so that I could pick out mistakes.

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